Based in Paris, France
24 April, 2012
PC / Mac / Linux
Poiesis is the game we created for Ludum Dare 23, a game jam in which we had to create a video game in less than 72 hours in April 2012.
The theme of the jam was “Tiny World” and we wanted to make a game in which you felt the scale: things are small and hard to manipulate. We set out to make a game with an weird gameplay and gave a lot of attention to the graphics.
As often with game jams, it was a wonderful but frustrating experience. We ended up with an unpolished and unfinished game, that got many good reviews, which both surprised and pleased us a lot!.
- Very minute gameplay: plant seeds on tiny planets to try to please your correspondants!
- Beautiful mixed technics graphics, watercolor and photograph.
- Delicate music, tinkering about in the delicate landscapes of the game.
There are currently no trailers available for Poiesis. Check back later for more or contact us for specific requests!
Now while we are thrilled that our first game got us so much attention, we also were not really satisfied with it as a game. In truth, Poiesis in its actual form is more of a toy than a game and since we rushed its development, it is hard for us to dive back in and change it altogether without going back full time on it.
So we provided a polished build of Poiesis on the Ludum Dare page, feel free to try and play around with it and if you have any good idea on how to make Poiesis the superb game it deserves to be, please let us know in our forums or with an email!
We also have an exhibition build that is a lot more polished in some cardboard box, if you would like to see it, we can send it to you, shoot us a mail, you will find how to do that on the contact page!
There are far more images available for Poiesis, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!
Logo & Icon
There are currently no logos or icons available for Poiesis. Check back later for more or contact us for specific requests!
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Original Ludum Dare entry
The game's page on Ludum Dare's website ludumdare.com.
The making of Poiesis part 1
How the idea for the game came to us themgames.net.
The making of Poiesis part 2
A few more art assets we posted at the end of the Jam themgames.net.
More about Them Games
More information on Them Games, our logo & relevant media are available here.
Game Design and graphics
Code and code
Code and cook
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks